Doom Dev id Software Hit by Major Layoffs
Kemal Sivri
Id Software, the studio behind the iconic Doom franchise, has reportedly experienced significant layoffs, with around half of its staff let go. This comes as Xbox continues its broader restructuring.
In a move that’s sending ripples through the gaming community, id Software, the legendary developer behind the Doom series, has reportedly undergone substantial staff reductions. Sources suggest that approximately 50 percent of the studio’s workforce has been laid off, with one report indicating over 90 individuals affected. The Quality Assurance (QA) department appears to have been particularly hard-hit.
This news arrives on the same day id Software is set to release a major expansion for its latest Doom title, making the timing particularly poignant. The scale of these layoffs is significant, especially considering the studio's reputation for groundbreaking first-person shooter technology.
A former id employee, Michael Maynard, confirmed the severity of the situation in a LinkedIn post, stating that the cuts impacted 'roughly' 50 percent of the company. He alluded to the studio's creation of 'arguably THE BEST first person engine technology,' highlighting the potential loss of valuable talent and expertise.
These layoffs at id Software are part of a larger trend of workforce reductions occurring within Xbox, which acquired the studio as part of its purchase of ZeniMax Media. While specific reasons for the cuts haven't been detailed, they signal a period of restructuring and potentially shifting priorities within the gaming giant.
For fans of Doom and id Software's innovative work, these developments are undoubtedly concerning. The impact on future projects and the studio's ability to continue its legacy of pushing technological boundaries remains to be seen. We’ll be keeping an eye on this story as more information becomes available.
Original Source: https://www.theverge.com/games/962223/doom-id-software-xbox-layoffs
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