Software

League of Legends Ranked Mode Officially Adds WASD Controls

April 14, 2026Source: Engadget
Eda Kaplan

Eda Kaplan

Senior Technology Editor

Riot Games is bringing WASD movement to ranked matches in League of Legends with patch 26.9. The move aims to improve accessibility while maintaining competitive balance.

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For over a decade, League of Legends players have navigated the Summoner's Rift primarily through the precision of point-and-click mouse movements. However, a significant shift is on the horizon. Riot Games has announced that the long-awaited WASD control scheme will finally be enabled for ranked matches starting with patch 26.9. This move marks one of the most substantial changes to the game's core accessibility in years.

Riot first teased the idea of keyboard-based movement last August, sparking a debate within the community about competitive integrity. The development team was cautious; they didn't want the new scheme to provide an unfair advantage or, conversely, be so weak that it felt like a handicap. According to the latest developer log, the team has been monitoring win rates closely. While point-and-click still holds a slight statistical advantage, the gap is narrowing as players become more accustomed to the alternate layout.

It looks like this update is less about changing the meta and more about making the game approachable for a wider variety of players. Along with WASD, patch 26.9 will introduce several other accessibility improvements. These include custom inputs for moving the mouse cursor and greater flexibility for keybindings. It seems Riot is committed to ensuring that physical limitations or personal preferences don't keep talented players away from the competitive ladder.

While the studio was quick to clarify that native controller or gamepad support isn't being added just yet, the implementation of WASD opens a backdoor for those who prefer joysticks. Since the game will now recognize directional keyboard inputs for movement, players using third-party software to map joysticks to keys should find the experience much smoother than before. It will be interesting to see how this evolves the high-level playstyle in the coming months.

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